
Sunshine
Sunshine is a self-hosted game/desktop streaming server that works with Moonlight clients, enabling low-latency remote play with hardware-accelerated encoding.

Sunshine is a self-hosted game and desktop streaming host designed to work with Moonlight clients. It streams your PC over the network with low latency using hardware-accelerated video encoding, and provides a web interface for configuration.
Key Features
- Works with Moonlight clients using NVIDIA GameStream-compatible protocols
- Hardware-accelerated encoding support (varies by platform/GPU), with software fallback
- Web-based administrative UI for configuring apps, inputs, and streaming settings
- Host-side “apps” launcher concept (define games/programs to start via the client)
- Multi-platform host support (commonly used on Windows; also available on Linux)
- Supports gamepad/controller input passthrough from client to host
Use Cases
- Stream games from a powerful desktop to a low-power device (TV box, laptop, handheld)
- Remote desktop-like access for personal use with high frame rate and low latency
- In-home LAN streaming as an alternative to proprietary vendor streaming stacks
Limitations and Considerations
- Client side is typically Moonlight (Sunshine is the host); feature set depends on client capabilities
- Best performance requires a supported GPU/driver stack for hardware encoding; otherwise quality/latency may degrade
Sunshine is a popular choice for users who want a modern, actively developed GameStream-compatible host with a convenient web UI. It is especially suitable for low-latency in-home streaming and remote play when paired with Moonlight on the client side.